![]() The revision number is the number you can find between $Change: and the next $ sign. In this case, you go to cd_image\Gui\Default\Views\HUD, open BottomBar.xml, and look at the second line. Lets say you want to change the revision number of your customized BottomBar.xml because at loading time the game tells you that it's out of date. These are the default Age of Conan GUI layout files. To find out what the correct revision number is, you have to check the exact same file inside cd_image\Gui\Default\. It is usually the second line of the file. The XML files are always in cd_image\Gui\Customized\. Knowing this if you want to update your files, you must replace the revision number inside the XML files. It is possible to manually update the version number of files, but it isn't recommended, especially for novice users. This has the affect of forcing people to update their mods any time the client is updated. This is to prevent new functionnality from not being applied because people using old mods. One problem with modding this way is that if the version number in the modded file doesn't match the clients current version the game will refuse to use the mod and show a dialog in game. Mods are accomplished with modifying the XML files of the interface that are intentionally exposed for these types of mods. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |